Asatru, Norse, Heathen web blog full of pictures and other Heathen related stuff.
Ran by the Gothi of Kaerhrafnr Kindred in Central Southern Wisconsin.
This is NOT about the comic put out by Marvel.
(Note: Heathen Temple is submitting various rites and ways of Asatru. Some may be ‘fluffy’ others not so much. The goal is to increase your knowledge and give you a framework of practice seeing there is really no step by step given in Lore. this includes all information on the page in general as well unless Historical context is provided)
VANIR = ELVES (?)
"Finally it is worth discussing a major division in the mythography of Gylfaginning [in the Edda] which ostensibly excludes álfar [elves]: Snorri divides the gods into two groups, the æsir and the vanir. This division has been received as axiomatic in most modern mythography, but is curiously ill-paralleled. Moreover, Snorri’s usage of álfar in Skáldskaparmál [also in the Edda] is much closer to that of his poetic sources than to Gylfaginning.
"For example, Snorri states that ‘It is also proper to call a person by the names of all the æsir. They are also known by the names of jötnar [giants], and that is mostly as satire or criticism. It is thought good to name after the álfar.’ This matches attested skaldic [poetic] usage, but does not fit well with Gylfaginning’s ljósalfar and døkkálfar (light-elves and dark-elves).
"This section is not the place to reassess our evidence for the vanir and the assumptions which past scholarship has made about it. However, it is worth emphasizing that Gylfaginning and Ynglinga saga aside, vanr is a rare word in Norse and unattested elsewhere in the Germanic languages, whereas álfr is well attested, widespread and with a range of clear Indo-European cognates.
"Whereas in Gylfaginning the gods are divided into the æsir and vanir, our other evidence, including Skáldskaparmál, repeatedly prefers to speak of æsir and álfar. The possibility arises that vanr and álfr originally denoted essentially the same mythological construct, their dissimilation in Gylfaginning perhaps reflecting Snorri’s systematising mythography. I discuss this prospect further below."
From ELVES IN ANGLO-SAXON ENGLAND by Alaric Hall, this month’s featured book at The Norse Mythology Online Library
Download a free eBook of the full text at
Note: The free eBook is an earlier version of the book, originally called “The Meaning of Elf and Elves in Medieval England”
He was the King of Frisia, a Germanic Pagan Clan, who fought for his lineage and beliefs from c. 680 until his death in 719.
Through out his life clergyman tried to convert Radbod. It’s said that Radbod was almost baptized until he was told that he wouldn’t be able to find any of his ancestors in the afterlife. He said that he preferred the eternity of Hell with his ancestors to Heaven with his life’s enemies. Radbod’s father Eadgils Aldgisl welcomed Christianity, while Radbod has attempted to eliminate the religion and free the Frisians from the Franks. In 697, Radbod retreated to the island of Heligoland, some say that it was the Netherlands are known as Friesland.
This was a reply, on a facebook forum/group,that I made on people leaving Asatru/Heathenry because they do not feel the gods or feel abandoned by them..
"I do not believe the gods give us any "ordeals".. our actions and other people’s actions give us those ordeals. To need a feel of the divine constantly is one you need to make. The gods have their own thing to do themselves, they are not omnipresent baby sitters. May be if one looked to their ancestors, and strengthen their own self and the vaettir of the land they would achieve the missing feeling they have. Always said that the gods, esp Odin, would tell some one to "Grow a back bone!". When I look at the response you give it hearkens back to both the christian omnipresence and the Greek gods always toying with those on earth."
By John T Mainer
Forgiveness isn’t Heathen. Like sin, it’s not our concept, and its accepted definition has little relevance to how we think and what we do. Heathens don’t do sin, karma, or forgiveness. We do Worth, Schild, and Orlog.
What others call fate and destiny, heathens know as wyrd. Wyrd is in the hands of the Norns, and to the weavings of wyrd even the gods must bow. Wyrd binds all worlds and all times. Orlog, or the lines of life and luck, describes your interaction with Wyrd. Orlog is partly inherited, for your situation is partly of your making, and partly what you inherit from the actions and choices of others, and the wyrd or general workings of the world. Orlog is a web, for our choices and actions in our lives touch the lives and affect the luck of those who came before, all of those who come after, and all of those whose lives you interact with on a daily basis. What you do, affects others, many beyond your sight or knowledge.